GeyserConnect is a version of Geyser that allows you to join multiple servers using a single GeyserMC proxy.
(For GeyserConnect to work you need an open UDP port, by default it’s
- Download the latest build from Jenkins
- Edit the config as needed
- Start the server as you do with a normal Geyser install. EG:
java -Xms1024M -jar GeyserConnect.jar(More info on Creating a Startup Script)
- Connect to it to make sure its all working.
DNS and Docker
address- The IP address that will listen for connections.
remote-address- The IP address to forward players to, this needs to be accessible by the client. Set it to
autoto grab your public IP automatically.
port- The port that will listen for connections.
debug-mode- If debug messages should be sent through console.
max-players- Maximum amount of players that can connect.
motd- MOTD to display.
debug-mode- If debug messages should be sent through the console, has to be enabled in both places to work.
shutdown-time- The time to wait after the last player disconnects to shutdown the proxy, in seconds. Set to -1 to disable.
servers- A list of servers to show for everyone build from
bedrockall optional apart from address.
enabled- Should custom servers be enabled for users.
max- Max amount of custom servers per user.
storage-type- Storage engine for custom servers. Can be
mysql- Connection information for the MySQL database if enabled
The default config can be found here.
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